European project on access to graphical user interfaces by blind people by Gill, John. Download PDF EPUB FB2
While providing non-visual access to graphical user interfaces has been a topic of research for over 20 years, blind users still face many obstacles when using computer systems.
Blind User Interfacing: Requirements, Models and a Framework: /ch There are specific usability requirements for developing dual interfaces, that is, graphical user interfaces that are also adapted for blind users.
TheseAuthor: Fernando Alonso, José Fuertes, Ángel González, Loïc Martínez. Abstract. The need for training of blind people to use graphical user interfaces has arisen since the first access systems became available. Two different approaches on the basis of PC-based tutorial systems are described and their benefits for the blind user are by: 1.
Given that graphical user interfaces protect only visual elements, the patent protection of graphical user i nterfaces is generally excluded (Art.
52 (b) of the Eu ropean Patent Convention; Wiebe Author: Pavel Koukal. Abstract: The paper discusses the design of electronic book interfaces from the blind or partially sighted user's viewpoint and identifies examples of good and bad practice in currently available systems.
The main objectives in reading a book are the same as for a sighted person except that the eyes can move around quickly identifying structure and scope, a task which takes longer to absorb.
This paper describes the requirements for building accessible user interface for users with autism spectrum disorders (ASD) and presents the user interface (UI) of Open Book, a reading assistive tool for people with ASD.
The requirements are extracted from both existing research on improving reading comprehension for people with ASD, and from the feedback of users and clinical by: The paper discusses the design of electronic book interfaces from the blind or partially sighted user's viewpoint and identifies examples of good and bad practice in currently available systems.
The main objectives in reading a book are the same as for a sighted person except that the eyes can move around quickly identifying structure and scope, a task which takes longer to absorb through ears Cited by: 2.
Abstract: Certec has been working on touch interfaces - haptic interfaces - sinceexploring the possibilities they can offer people with different kinds of disabilities. With a haptic computer interface a blind person can learn mathematics by tracing touchable mathematical curves, playing haptic computer games, and gaining better access to graphical user interfaces like Windows.
1 Introduction Background and rationale. Currently, access to graphical user interfaces (GUIs) by blind users is enabled through systems which reproduce the lexical structure of user interfaces (i.e. interaction objects and their relationships) to a non-visual by: interfaces, that is, graphical user interfaces that are adapted for blind users.
These include task adequacy, dimensional trade-off, behavior equivalence, semantic loss avoidance and device independence. Consequently, the development of human-computer interfaces that are based on the task, domain, dialog, presentation, platform and user models.
This research, aspiring to model user interfaces for blind people that incorporate accessibility guidelines specified in ISO/UNE standards and specific usability re-quirements for blind people, falls into this category. 3 User Interface Modelling for Blind People The HCI model most widely accepted by researchers and designers is the modelling.
Welcome to the proceedings of ICCHP We were proud to welcome participants from more than 40 countries from all con- nents to ICCHP. The International Programme Committee, encompassing experts form all over the world, selected full and 40 short papers out of abstracts submitted to ICCHP. Our acceptance rate of about half of the submissions, demonstrates 5/5(1).
The fundamental difference between user interfaces for sighted users and blind users is thus not the distinction between graphics and text, but that between 2-D and 1-D. Unfortunately, we don't know much about good 1-D layout for interaction design (we know how to produce good radio shows, but they are not interactive forms of audio content).
Consequently, the development of human-computer interfaces (HCI) that are based on task, domain, dialog, presentation, platform and user models has to be modified to take into account these requirements.
This paper presents a user interface model for blind people, which incorporates these usability requirements into the above HCI by: 9.
blind computer science student in courses that involved graphs and graph structures such as automata, decision trees, and resource-allocation diagrams. In order to determine how well GSK works for other blind people, we carried out a user study with ten blind participants. We report on the results of the user.
Three sample Graphical User Interfaces for key elearning components. The overview will summarize elearning courses available for blind and visually impaired persons in the European partner countries. The standardized rating catalogue is useful in screening the usability of elearning products for blind and visually impaired people.
Assessing design features of a graphical user interface for a social assistive robot for older adults with cognitive impairment Maribel Pino 1,2*, Consuelo Granata 3, Grégory Legouverneur 1,2, Anne Sophie Rigaud 1,2, and the QuoVADis project 1 AP-HP, Hôpital Broca, Pôle de Gériatrie, Paris, France 2 Université Paris Descartes, Faculty of Medicine, Paris, France.
The European Blind Union estimates that there are upwards of 30 million blind and partially sighted persons in Europe, and the World Blind Union puts the worldwide figure at million. While estimates of the share of published books available in accessible formats for visually impaired persons range from 7% to 20% in the EU, in developing.
As part of an upgrade of its online computer systems and applications, Royal Blind Society (RBS) has collaborated with Deen Systems (DS) in the development of a new user interface optimised for access by blind or vision impaired (BVI) people.
The design and special features of this user interface are the main focus of this article. Statistical Software from a Blind Person’s Perspective R is the best, but we can make it better by A. Jonathan R. Godfrey Abstract Blind people have experienced access issues to many software applications since the advent of the Windows operating system; statistical software has proven to follow the rule and not be an Size: KB.
Until today, graphics have been largely inaccessible to blind people who need to use the sense of touch in order to understand information - a sense largely neglected by technologies.
By the fabrication of a tactile tablet, the social inclusion of visually. The Garnet research project is creating a set of tools to aid the design and implementation of highly interactive, graphical, direct manipulation user interfaces.
Garnet also helps designers rapidly prototype different interfaces and explore various user interface metaphors during early product design. This article offers a general overview in one area, graphical user interfaces (GUI). A GUI allows a computer user to move from application to application .
A good GUI makes an application easy, practical, and efficient to use, and the marketplace success of today's software programs depends on good GUI design. For example, there are one thousand of completely blind people in the Sverdlovsk region.
And there are seven thousand in the Society for the Blind, which also includes visually impaired people. When you develop interfaces, you need to put yourself in the user's shoes. This is useful even just for overall development.
Virtual reality applications with sensitive interfaces for blind users were developed and tested on smart mobiles running Android as operating system with the participation of twenty blind adults; each application was built with a cognitive interface and a combination of three sensitive interfaces (voice, beeps and gestures) to allow the user to explore the inside of a virtual scenario by: 1.
General principles which facilitate access for users with some types of cognitive difficulties, but also for other user groups, such as, for example, older users, are to keep the user interface as simple and minimalistic as possible, provide syntactically and lexically simple text, reduce the need to rely on memory, allow sufficient time for.
Obstacles to full access to electronic information-based technology and assistive devices for people who are blind or visually impaired include: high costs and limited financial assistance sources for assistive technology, insufficient resources for providing instruction in the use of new technology, and developments such as the graphical user by: Because most user interface designers are sighted, they may have a limited understanding of how blind people experience technology.
A designer who wishes to create a new accessible touch screen-based application currently faces several challenges. Computers Helping People with Special Needs 9th International Conference, ICCHPParis, France, July, Proceedings Designing User Interfaces Tailored to the Current User’s Requirements in Real Time.
Using SVG and a Force Feedback Mouse to Enable Blind People to Access “Graphical” Web Based Documents. Pages NOTE 3: User interface elements in a graphical user interface include such things as basic objects (such as window title bars, menu items, push buttons, image maps, and editable text fields) or containers (such as windows, grouping boxes, menu bars, menus, groups of mutually-exclusive option buttons, and compound images that are made up of several smaller images).
Abstract. Human-computer interfaces increasingly rely on vision as graphical user interfaces are becoming more prevalent.
Unfortunately, as this trend continues people with blindness face an increasing number of obstacles in gaining the same kind of high-powered information access and computing that sighted users are coming to enjoy.The mission of the International Journal of Creative Interfaces and Computer Graphics (IJCICG) is to bring together research, pragmatic work, and results revolving around the most innovative, fascinating, and technically advanced computer graphic applications and their human-computer interfaces.
This journal's key themes include: design.Visit to get more information about this book, to buy it in print, or to download it as a free PDF.
The nation's information infrastructure is a vast, loosely connected network of informing resources found mostly in people's everyday lives. When considering interfaces to new electronic.